Viken Data

This is a small independent company, not a faceless product factory. The work is split into two visible lines: practical software tools for real tasks and game projects that are allowed to have their own mood.

One public hub

Software, games, documentation, downloads and contact live in one place, but each product keeps its own page, purpose, status and voice.

Software side

The software side covers D.S.T. for controlled SQL Server value lookup and Web StaticOps for local static website work.

Game side

The game side carries Retro Puzzles - Eviva L'arte, .panic and future projects that need a stronger visual identity.

Separate audiences, shared standard.

Software and games need different language, screenshots and actions. The pages stay separate so visitors can reach the right product without guessing.

Software development

Tools for database lookup, static websites, product pages, documentation, release checks and setup support.

D.S.T. Web StaticOps
Enter software studio

Game development

Game concepts, interaction feel, mood, screenshots, store pages and player-facing presentation for creative projects.

Retro Puzzles .panic
Enter game studio

Useful software. Memorable games.

The goal is not to sound bigger than the work. The goal is to build useful things, explain them plainly and keep enough personality that the site still feels made by people.

ClarityProduct pages should explain what is available, what is planned and what action makes sense next.
CraftSoftware needs clear steps. Games need mood, rhythm and recognizable presentation.
ContinuityNew tools and games can grow under one company without mixing their audiences.

A home base for the work.

The website is designed to carry product pages, download links, screenshots, legal pages, documentation and future releases without hiding the work behind a heavy runtime or a vague company pitch.

Direct product routes

Visitors can enter by company, studio, product, download, Steam link or contact.

Fast public pages

The public site is fast to load, easy to host and simple to maintain.

Product-specific context

D.S.T., Web StaticOps, Retro Puzzles and .panic each get their own facts: downloads, screenshots, store links, docs, release state and boundaries where they matter.

Room to grow

Future software products and game projects can be added without turning the site into one mixed catalogue.

Have a product or game-related question?

Send a short note about what you are trying to build, improve, publish or understand. A rough goal is enough to start the conversation.

Software tools Static websites Product pages Game projects